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Digital Production Arts

DPA 8070 3D Modeling and Animation with Jim Sidletsky

By: Benjamin B. Warner

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Exercise 3: Lemon Squeezer modeling

Date: September 2nd, 2020

Objective:

Only using a picture of a lemon squeezer, recreate the object in Maya using a variety of modeling tools.

Solution:

Using patented eyeball scanners imbedded in my face, a model for a lemon squeezer was generated. Form is similar and function is virtual, meaning this model is virtually similar. Behold.

side by side

wireframe

Step 1: Create the primitive with sufficient divisions to create all of the necessary features.

cylinder

Step 2: Hollow out the cylinder by selecting edges and manipulating them into approximate positions.

hollowed cylinder

Step 3: Form the central juicer area with more edge or vertex manipulations, then select every other edge to move inward to create the ridges.

juicer edges

Step 4: Make the bottom edge by inserting edge loops and moving them inwards.

bottom edge

Step 5: Select points on one edge then manipulate out and down until a pour spout is formed.

pour spout