Ben Warner: Engineering and Digital Arts

Projects:

Engineering
DigitalArt
Games

Skills:

Engineering

  • SolidWorks, Catia, Fusion 360, Siemens NX, Creo
  • PDM/PLM, 3DXExpeirnce, CAM, CMMs
  • DFM/DFA, GD&T, Machining, Welding
  • FEA, CFD, Tolerance Analysis, DOE
  • 3D Printing: DFAM, FDM, SLS, SLA, DMLS

Computer Science

  • Matlab, Fanuc PLC, Simulink
  • C#/C++, Python
  • R, HTML/CSS, Visual Basic, JSON
  • OS: Windows, Mac, Linux
  • API integrations

Digital Arts

  • Microsoft Office, Adobe Suite
  • Unity and Unreal Engine
  • Blender, Maya, Zbrush
  • Substance Designer, Nuke, Houdini
  • Figma

About Me:

I am a Mechanical Engineer with a Bachelor's Degree from Clemson University, dedicated to improving the world through sustainable practices in both my personal and professional life. I am passionate about working with emerging technologies such as VR and 3D printing and continuously seek opportunities to enhance and innovate these fields.

Proficient in multiple programming languages, including C++ and Python, I am also highly skilled in design software such as SolidWorks and other CAD tools, with extensive experience in data management using PDM, Windchill, and 3DExperience.

Recently, I advanced my 3D design and programming skills through a Master of Science in Digital Production Arts. This program enabled me to maximize my free time to further develop my skills in a variety of digital production tools such as Zbrush, Maya, Blender, Unity, and Unreal Engine.

I excel in team environments and thrive on the challenge of finding creative and innovative solutions daily.